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Mo & Krill

By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.

Recent patch changes

2026.07.28
  • Burrow cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Combo now lets you cast items while using it
Open patch notes →

WeaponYellow Canary · Spreadshot

WeaponBaseMax level
Damage per second6013/3912012/39
Bullet damage2.8238/39+0.085.637/39
Pellets47/394
Magazine2016/3920
Shots per second5.2913/395.29
Reload2.82s5/392.82s
Bullet velocity320m/s25/39320m/s
Falloff range20–58m20–58m
Light melee509/39+1.58105.311/39
Heavy melee1165/39+3.67244.55/39

Vitality

VitalityBaseMax level
Health9301/39+653,2051/39
Health regen128/391
Bullet resist0%0%
Spirit resist0%0%
Move speed8m/s4/398m/s
Sprint speed1.6m/s9/391.6m/s
Stamina35/393

Spirit

SpiritBaseMax level
Spirit power0+1.138.56/39

Max level assumes all 35 boons. Item effects are not included. The small number next to a value is its rank among released heroes (highest value = 1).

Tier
A
Tier▼1 · Last week S
Win rate
50.9%
Experienced
51.6%
Pick rate
39.5%
Games
28,977

Why this tierExperienced win rate 51.6% (15/38) · Novice 49.8% (17/39) · Pick rate 39.5% (9/39)

Emissary+ ranked · last 14 days · same basis as tiersView tiers →

Playstyle

Kills6.7 · 22/39Hero damage36,785 · 17/39Souls45,671 · 7/39Objective damage5,689 · 26/39Damage taken54,172 · 1/39Assists15.6 · 6/39
Hero average

All matches, last 14 days · compared across 39 heroes

Per-match averages

StatMo & KrillHero avg.Rank
Kills6.76.722/39
Deaths6.76.821/39
Assists15.613.36/39
KDA3.332.9910/39
Souls45,67144,1927/39
Last hits168.3177.324/39
Denies33.427/39
Hero damage36,78535,98117/39
Damage taken54,17236,1041/39
Objective damage5,6896,82326/39
Accuracy46.1%50.2%32/39

All matches, last 14 days · compared across 39 heroes · Ranked from highest value (most deaths is #1 too).

Win rate trend

46%
48%
50%
52%
54%
56%
Patch
Patch
Patch
46.8%
Games
9/79/149/219/2810/5

Daily win rate (top) and games (bottom) across all matches over the last 30 days. The dashed line is 50%; vertical dashes mark patches.

Win rate by rank

54%
52%
50%
48%
46%
InitiateSeekerAcolyteSentinelMysticRitualistEmissaryOraclePhantomAscendantEternus

Ranked matches over the last 14 days, by average match rank. Bars rise above 50% and drop below it; faded bars have fewer than 300 games.

Win rate by match length

56%
53%
50%
47%
44%
55.0%
52.5%
51.4%
49.9%
Under 25 min25–35 min35–45 min45+ min

All matches over the last 14 days; longer games to the right.

Win rate by games played

  1. 15–29 games

    49.9%

    avg 47.3% · 1,744 games

  2. 30–99 games

    50.1%

    avg 49.1% · 10,059 games

  3. 100–299 games

    51.5%

    avg 50.5% · 9,629 games

  4. 300+ games

    51.6%

    avg 50.6% · 6,718 games

Win rate split by how many games players have on this hero (normal and ranked). The small number is the all-hero average for the same range. Emissary+ ranked · last 14 days · same basis as tiers

Damage breakdown

  • Hero damage36,785 · 38%
  • Objectives5,689 · 6%
  • Troopers39,083 · 40%
  • Neutrals16,503 · 17%

Mo & KrillHero avg.Per match · all matches, last 14 days

Matchups

Easiest opponents

  1. Warden58.2%541
  2. Pocket57.3%1,244
  3. Viscous56.8%813
  4. Shiv56.4%2,192
  5. The Doorman54.4%855

Hardest opponents

  1. Rat King40.6%1,414
  2. Paige45.0%2,030
  3. Seven45.8%1,364
  4. Kelvin46.9%1,051
  5. Haze47.5%2,937

Emissary+ ranked · last 14 days · Only opponents faced in 500+ matches. Win rate is for this hero.

Teammate synergy

Wins most with

  1. Graves58.9%615
  2. Paige57.5%663
  3. Haze54.7%2,452
  4. Calico53.5%1,127
  5. Wraith53.0%1,354

Wins least with

  1. Bebop43.3%727
  2. Pocket44.5%1,014
  3. Shiv44.9%726
  4. Infernus47.1%1,316
  5. Paradox47.5%598

Emissary+ ranked · last 14 days · Only teammates played with in 500+ matches. Win rate is the team’s with both heroes.

Recommended builds

PreNut

Popular at top rank

The Moleman Never Sleeps (Prenut Build 1) MUST USE

Updated October 4, 2026From a previous patch

Skill order

Abilities12345678910111213141516
Scorn12511
Burrow48910
Sand Blast371516
Combo6121314

UnlockUpgrade

lordnm

LORDNM AWESOME MO

Updated September 24, 2026From a previous patch

Skill order

Abilities12345678910111213141516
Scorn15610
Burrow3789
Sand Blast2141516
Combo4111213

UnlockUpgrade

wander

wander mo

Updated September 23, 2026From a previous patch

Skill order

Abilities12345678910111213141516
Scorn121011
Burrow5789
Sand Blast341516
Combo6121314

UnlockUpgrade

Search the build ID in the in-game build browser to use it. Group names are as the author wrote them.

Popular at top rank

TEKKENPAUL

58 players · 92 games

money krill

Updated October 1, 2026From a previous patch

Skill order

Abilities12345678910111213141516
Scorn12410
Burrow5689
Sand Blast3141516
Combo7111213

UnlockUpgrade

PreNutPerplexity

68 players · 91 games

The Moleman Never Sleeps (Prenut Build 1) MUST USE

Updated October 4, 2026From a previous patch

Skill order

Abilities12345678910111213141516
Scorn12511
Burrow48910
Sand Blast371516
Combo6121314

UnlockUpgrade

GodOfDoggos

42 players · 60 games

She Mo's On My Krill Till I Burst [Annotated]

Updated October 6, 2026

Skill order

Abilities12345678910111213141516
Scorn12512
Burrow4789
Sand Blast3141516
Combo6101113

UnlockUpgrade

Popular at top rank = builds most often picked at match start in Oracle+ games over the last 14 days (top 3, any author, builds used in at least 10 games). Popular is not the same as good, and samples are too small to judge win rates. Builds not edited for 45 days are left out.

Skill order

Abilities12345678910111213141516
Scorn12510
Burrow4689
Sand Blast3141516
Combo7111213

UnlockUpgradeFollows the most common choice at each step (21,711 matches).

High-rank core items

Early · before 10 min

  1. Mystic BurstBought 99% · 1:49
  2. Mystic ExpansionBought 33% · 4:39
  3. Quicksilver ReloadBought 75% · 4:52
  4. Sprint BootsBought 76% · 6:52
  5. Trophy CollectorBought 80% · 7:44
  6. Cold FrontBought 73% · 9:42

Mid · 10–20 min

  1. Extra SpiritBought 59% · 11:32
  2. Torment PulseBought 91% · 13:45
  3. HealbaneBought 60% · 13:53
  4. Enduring SpeedBought 25% · 16:06
  5. Improved SpiritBought 44% · 17:49
  6. Warp StoneBought 40% · 18:35

Late · after 20 min

  1. Compress CooldownBought 52% · 20:23
  2. Duration ExtenderBought 45% · 20:23
  3. TankbusterBought 74% · 22:54
  4. Spirit ResilienceBought 39% · 23:06
  5. Superior DurationBought 60% · 23:51
  6. Superior CooldownBought 64% · 23:57

Emissary+ ranked · last 14 days · Share of this hero’s matches where the item was bought, and the average buy time. Item win rates are skewed by match length, so they are left out.